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Any of You guys played Neuromancer back in the old C64 days?

Back then loads of games came out with fairly original ideas, and designers had to work miracles to produce a game with enjoyable graphics, music and all on the old commodore.

But this game was really breathtaking. I haven`t had the chance to read the novel then, here in Hungary those were different times, with english literature really hard to find and REALLY expensive, sci-fi translations even rarer. But the game gives you a very accurate feel of the Gibsonian world, the concept of cyberspace, the people, Chiba City, and that thing that looms above it all, undescribable yet basic.

So imagine my joy, when, five years later I found out that there is a novel that my favourite game is based upon. And after that, when I first got it in my hands, reading about the streets I so often walked, the Finn, with whom I made such good deals at Metro Holografix.

I`ve had the nick `lordcase` for long-long years, beacause of CASE, Neuromancer`s main character. Sometimes it feels a bit childish now, a bit clumsy (I was 14 when I made it up), but I think I could never give it up...

(Thanks, WG)
 
Posts: 11 | Location: Hungary | Registered: January 07, 2003Edit or Delete MessageReport This Post
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quote:
Any of You guys played Neuromancer back in the old C64 days?


Personally, I've always played it on the PC.
It was one of the first pirated games I got, after getting my first 386. Cool

Still got a copy of the game, but lost most of my paperwork with the passwords and maps of the cyberspace and such. Maybe one of these days, I'll start all over again in the game.
Although, I will have to find the arj program to get it out of the archive before I can do anything with it.
Anybody got an old copy of arj laying around?
 
Posts: 7 | Location: Canada | Registered: January 07, 2003Edit or Delete MessageReport This Post
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http://www.arjsoft.com

That's right, it still exists! Smile But I suspect that most common extraction programs for windows (Winrar, Winzip) also have support for Arj archives. Wink
 
Posts: 18 | Registered: January 07, 2003Edit or Delete MessageReport This Post
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I still have a copy with the box, manuals and I think there was a codewheel.

I bought it off a friend maybe ten years ago for $20.
 
Posts: 10 | Location: Philadelphia, PA, USA | Registered: January 08, 2003Edit or Delete MessageReport This Post
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Dogmatix: could You do me a favor? Please take a look at who composed the music for the game.

And anyone who maybe has the music in mp3 or anything please drop me a line. Thx...
 
Posts: 11 | Location: Hungary | Registered: January 07, 2003Edit or Delete MessageReport This Post
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The game was released in 1988. It was created by Troy A. Miles, and the music was composed by Dave Warhol (Curse of the Azure Bonds, Bard's Tale 2, Racing Destruction Set...). You can take a look at him if you'd like to Smile - http://www.lemon64.com/music/photos/Dave_Warhol.jpg
And you can download the intro (http://www.lemon64.com/music/sid/Warhol_Dave/Neuromancer_intro.sid) and the ingame music (http://www.lemon64.com/music/sid/Warhol_Dave/Neuromancer.sid) in sid format if you're in for a little retro feeling Smile
 
Posts: 2 | Registered: January 09, 2003Edit or Delete MessageReport This Post
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As the subject line suggests, I thought the intro music was composed by DEVO!

Great game- You can still find it and play it for various dead platforms via emulation. There's nothing like turning a PowerMac into an Apple IIgs. Tons of cheats can be googled, as well.
 
Posts: 10 | Registered: January 09, 2003Edit or Delete MessageReport This Post
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okay, then here are a few more links, maybe you'll find them useful...

http://www.the-underdogs.org/game.php?id=761 -- you can download the PC version here (622kb) //but if you'de like to relive the real one, then I suggest downloading a C64 emulator, and the C64 version//, and you can find a solution, the manual, and a 4mb graphic novel here as well.

http://web.externet.hu/sk/c64/extras/docs/neuro.zip - doc. #1
http://web.externet.hu/sk/c64/extras/docs/neuroqrc.zip - doc. #2
http://web.externet.hu/sk/c64/extras/solution/neuroman.zip - another walktrough
http://web.externet.hu/sk/c64/extras/maps/neuro.zip - map #1
http://web.externet.hu/sk/c64/extras/maps/neurom.zip - map #2
http://web.externet.hu/sk/c64/extras/docs/neurohnt.zip - hint book
http://web.externet.hu/sk/c64/extras/docs/neurocod.zip - and of course all the codes, there is a slight chance that we don't remember some of them Smile
 
Posts: 2 | Registered: January 09, 2003Edit or Delete MessageReport This Post
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My votes:

1) Rez on the PS2 and Dreamcast....yowza!
(I just wish that the soundtrack for the last level had been the zooromancer mix of Salome)
Cool
2) Uplink, v.good hacking sim
3) Deus Ex
4) System Shock 1/2
5) just for fun : Syndicate Wars Wink

Any others ??


(Awesome: adjective
causing feelings of great admiration, respect or fear)
 
Posts: 7 | Location: UK | Registered: January 10, 2003Edit or Delete MessageReport This Post
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I actually managed to play "Neuromancer" on my incredibly slick, juiced up, 1 megabyte monster, an Amiga. Yes, I know I just dated myself, but by damn, a whole megabyte of RAM, what the hell were they going to do with all that needless computational power?!? It was practically decadent in 1988... That, for me, will always be a fun experience. The Amiga version had souped up graphics and music that actually sounded like a bad synthesizer as opposed to a bad speak & spell.

I'd read the novel before that, so I knew what I was getting into, but it was still a blast to actually pull con jobs, break into multinational data-spaces ripping of info and better software and, of course, trouncing the various AIs on the way to Wintermute.

It is not, however what I'd call the best cyberpunk game. But since it was Neuromancer and I'm a huge fan, it was a no-brainer to play it.

Actually, one game that DID make a pretty big impression on me in the cyberpunk department during the 90's was an old Sega Genesis game based off the "Shadowrun" franchise. I liked the cyberpunk elements (Could've lived without the magical synthesis stuff, but then here I am with with my planned fifth novel tackling just that issue. Go figure...) but the tech elements and particularly the cyberspace aspect, were much better executed. And of course it benefited from the awesome power of 16 bit processing...

What I'd REALLY like to see would be a revisiting of Neuromancer with today's technology. Considering the kind of graphical power we're seeing in next generation consoles and Geforce graphics cards, doing Neuromancer now--in or OUT of cyberspace--would be a snap. The only reservation I would have would be translation of plot to game, and, most important of all, a sadly neglected aspect of most new games these days VOICE ACTING. If I ever booted up that game and suddenly saw the voice acting credit for Molly Millions read, "Mandy Moore", I couldn't be held responsible for my foot flying through the monitor...

--Shoeless Wayne Santos, Stranded in Singapore
 
Posts: 27 | Location: Singapore | Registered: January 19, 2003Edit or Delete MessageReport This Post
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I went over to a friends house to play the game (when it first came out in 89 or so I think)on his computer (can't remember if it was a c64 or an Amiga) but there was a huge glitch in the game. If you went off one screen it jumped you to the end of the game where you where on an island and the AI was telling you everything after which the game ended.
 
Posts: 30 | Location: Washington State | Registered: January 15, 2003Edit or Delete MessageReport This Post
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I would strongly suggest anyone looking for a next-gen cyberpunk game to check out Duality for the XBox. There's an IGN preview here. Cyberspace in that game looks beautiful.
 
Posts: 274 | Location: No Longer Berkeley, CA | Registered: January 26, 2003Edit or Delete MessageReport This Post
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Thanks Draven.
After I repartitioned the hard drive a little too much, when I installed Linux, it was good to get the game back again. Along with all the maps and code wheel info.
 
Posts: 7 | Location: Canada | Registered: January 07, 2003Edit or Delete MessageReport This Post
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quote:
Originally posted by lordcase:
Any of You guys played Neuromancer back in the old C64 days?



No, but I spent hours playing "Hitchhiker's Guide to the Galaxy," and "Racter."
 
Posts: 270 | Registered: January 09, 2003Edit or Delete MessageReport This Post
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more than revisiting Neuromancer, it would be nice to have W.Gibson work in the plot of a videogame, don't you think?

BASTA DE CENSU

Estërion, La Rata Feliz.
 
Posts: 50 | Registered: February 09, 2003Edit or Delete MessageReport This Post
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best contemporary cpunk game that i've played:

Deus Ex

sci-fi crpgs are far and few in between. the best series i've played'd be Wasteland and the Fallout franchise.

another random thought - post-apocalypse and cyberpunk narrative goes hand in hand.

---------------------------
I am addicted to
 
Posts: 145 | Location: Singapore | Registered: January 27, 2003Edit or Delete MessageReport This Post
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There was a Johnny Mnemonic game, which was less a game and more like a long FMV with Choose-your-own-adventure overtones. It was live-action, and used different actors than the movie. I think I might've put in 5 whole minutes before tossing it into cold storage.
 
Posts: 2 | Registered: February 13, 2003Edit or Delete MessageReport This Post
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quote:
Originally posted by Estërion:
more than revisiting Neuromancer, it would be nice to have W.Gibson work in the plot of a videogame, don't you think?

BASTA DE CENSU

Estërion, La Rata Feliz.


If anyone could write an interesting and different game, it would be him. I think a text adventure game, like Hitchhiker’s Guide to the Galaxy might be better suited to his verbal and creative talents, though.

Perhaps a Virtual Book Tour Game. Where you need to dodge herds of roaming fans, explore new cities, and you can read out loud from Pattern Recognition at the correct times. I hear you get 5 points if you can find a terminal to post to the blog from. It is not an easy game to play.
 
Posts: 63 | Location: Shelton, CT | Registered: January 25, 2003Edit or Delete MessageReport This Post
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Maybe someone can help me out. I just downloaded the PC version of the game. When I click on it the screen goes black and then I just have the Neuromancer graphic and that's it. How do you move on into the game? (I'm running XP).
 
Posts: 47 | Location: Paris | Registered: February 23, 2003Edit or Delete MessageReport This Post
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On the subject of cyberpunk type games I would like to mention Decker
Decker

It's a little home written game that as far as I can tell uses the netrunning system from one of the versions of the Cyberpunk role playing game.

Rather fun and a little addictive.
 
Posts: 1 | Location: CA. USA | Registered: February 26, 2003Edit or Delete MessageReport This Post
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