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Spook Country *SPOILERS OK*
Spook Country Reviews
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Included in the following reviews are a couple of williamgibsonboard.com related mentions. He comments on Node magazine actually coming into existence and about his postings on this site while he was writing Spook Country...
Austin American Statesman
Santa Cruz Sentinel
Newsday.com
Pittsburgh Post-Gazette PITTSBURGH TRIBUNE-REVIEW
This message has been edited. Last edited by: oddmanrush, If evolution is outlawed, only outlaws will evolve. |
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From Time Magazine:
------- Birth, School, Work, Death |
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The Pittsburgh Tribune Review is pretty good, considering it's regarded as the rich asshole paper in my area.
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Your absolutely right about that Archie. Isn't that the rag owned by that infamous right wing philanthropist Richard Mellon Scaife?
Anyways, on a happier note. Here's another addition to the growing number of reviews coming out on Spook Country. Genre With The Wind The “father of cyberpunk” pens a new novel of geopolitical paranoia.
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Another day, another couple of reviews....
San Francisco Chronicle Spies, spooks flit about in war on terror
New York Sun A Snag in the Fabric of Things
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Steven Shaviro over at The Pinocchio Theory:
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Los Angeles Times
With 'Spook Country,' William Gibson is still carving out his corner of cyberspace The author of 'Neuromancer' takes another trippy journey into a parallel universe.
USA Today 'Spook Country': A fitful, fast-forward spy tale
Also... Gibson talks, and whets appetites for Spook.
Count Zero is a real favorite of mine so I'm interested if others feel the same way as this writer did that Spook Country is... "most like Count Zero." This message has been edited. Last edited by: oddmanrush, If evolution is outlawed, only outlaws will evolve. |
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Well, look at it. SC goes from third person singular limited viewpoint, like Neuro, to thrid person multiple limited, like Count. It's about two men and one woman. Each approximates the ages of the mapped book. Hollis to Marly, Milgrim to Turner, Tito to Bobby. The paradigms having shifted. Bobby is now Milgrim as captured by turner rather than the Voodoo gang. The Voodoo is now Santeria and so forth. --- Reading, meanwhile, is an activity subsequent to writing - more resigned, more civil, more intellectual. |
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Thanks for those insights UberDog. I haven't read SC yet, so I wasn't aware of those parallels to Count you mentioned. Sure, similar issues, details and plot elements pop up repeatedly in WG's works but Count Zero has always been, for me anyways, the favorite of all Gibson's books. So naturally, I'm very interested when anyone makes comparisons to it.
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Salon.com
Now romancer
TIMESONLINE Spook Country By William Gibson. If this seems less futuristic than his previous novels, it’s us moving forward, not him moving back
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The State
Book review: ‘Spook Country’ follows complex path of post-9/11 mentality
Palm Beach Post Novelist William Gibson tries techno-noir
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GHOST WORLD
SPOOK COUNTRY William Gibson sees the future in the present
The Future is Now: William Gibson unplugged. Kinda.
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From The L Magazine The L Magazine
Cyberpunk Not Dead William Gibson Journeys to the 21st Century in Spook Country James McGirk My first copy of William Gibson’s Neuromancer was given to me in exchange for contraband, payment for a debt incurred on a small vial of flammable magnesium strips I’d squirreled away from the American Embassy School’s chem lab. I can still see the thin-lipped wince of disappointment on the face of the young British diplomat who gave it to me. He was a rube, a rookie, new to India, new to the New Delhi American Embassy School and unaware of how valuable little fragments of subculture could be in a country that back then, in 1996, was still under an embargo. The Indian government was levying massive tariffs against imported goods in an effort to protect domestic industry and, in a place where Pringles sold for $10 a can, few, if any, genuine articles of counterculture managed to wriggle their way through government controls. “The sky above the port was the color of television, tuned to a dead channel,” read the first line of Neuromancer. Here was this intoxicating vision, an entirely technological view of the world that was both entertaining and terrifically addictive. Cyberpunk fiction is a hybrid of dystopian science fiction and hard-boiled detective novels. It’s punchy, but dense with imagery and bogus technological jargon. Burying myself in Neuromancer, I could forget the lepers smearing stumps up against our windshield glass every morning, the braying beggars drying cow patties by the side of the road, and the endless expanses of gray and brown cardboard slums. I read the thing more than 40 times. I was stuck in a country teeming with almost a billion people and 6,000 years of civilization, a place already crowded with history, culture, kings and empires — while back at home in the United States this crystalline high tech was emerging. The Internet, the World Wide Web — I’d only glimpsed these things on summer holidays or read about them in tantalizingly brief articles in Newsweek or Time Asia. I was being left behind, but by reading Neuromancer I could cling to it somehow, even if it was just fiction. By the time I received my own grubby copy of Neuromancer, the book had been around for over a decade. The story is generated between two poles. It is both an attempt to visualize the place where, as Gibson’s fellow cyberpunk Bruce Sterling put it, “You are when you talk on the telephone… the place between telephones,” and an attempt to capture the germination of consciousness from a cluster of networked computers. Imagine the Internet suddenly evolving into something akin to a massive brain, with each networked computer linked to it functioning like a neuron. Neuromancer takes place in the not-too-distant future — the Internet exists, as do hackers. Gibson’s description of the Internet is considered by many to be the progenitor of the term “cyberspace” and perhaps even the metaphor of second space formed between users and their machines: “Cyberspace. A consensual hallucination experienced daily by billions of legitimate operators... A graphic representation of data abstracted from the banks of every computer in the human system. Unthinkable complexity. Lines of light ranged in the nonspace of the mind, clusters and constellations of data. Like city lights, receding.” In Neuromancer, what we would now call the Internet is far more visceral than an endless series of pages navigated by a search engine and browser. It’s a frontier. Accessed via a deck that plugs directly into a user’s brain, Gibson’s cyberspace can kill an unwary “Console Cowboy” who strays too close to data encrypted by intrusion countermeasures electronics (ICE). I won’t ruin the plot, but suffice to say the machines win. This seems to confirm what I heard Gibson say at a reading in 1999, during the release of his novel Idoru: that he is a technological determinist, convinced that technological change determines the pace of history. Now, more than 20 years after Neuromancer’s release, the technological future that Gibson envisioned seems hilariously naïve. Take computers, for example: given how many software crashes and hardware glitches we endure on a daily basis, why would we willingly plug ourselves into something that might decide to kill us? The Internet, too, has become something far less visual than the “consensual hallucination” Gibson anticipated. Although it has certainly become as ubiquitous as he thought it would, its form is far, far different than the virtual reality of Neuromancer. It isn’t so much a place as a presence: a thing, a non-space that you can tap into almost anywhere at any time. Gibson has backed away from technological determinism. September 11th blew apart that hypothesis, proving just how intense forces of religious faith and globalization have been in recent history. He now claims that his science fiction has always been about the present, and his past two novels have both taken place in the present day. His latest, Spook Country, is a serious attempt to visualize the Internet that has arisen, and to properly contextualize the technological realm as one factor among many shaping history. I have a sneaking suspicion that the book’s title is meant to encapsulate what Gibson envisions as the virtual realm. If it is, Spook Country is both an atmospheric description and a literal place within the book, a reference to the uncanny underworld of spies and government agencies and a metaphor describing the weird non-place that cyberspace has become. While the stakes are a little lower in Spook Country, or at least more realistic than they are in Neuromancer, the plots are very similar — so similar that Spook Country feels like a conscious redeployment of Neuromancer. Given the complex back-stories informing Spook Country’s characters, it would make sense if it were. The protagonist is Hollis Henry, a popstar turned journalist hired by Blue Ant, an ad agency appearing in other works of Gibson’s. Hollis is assigned an article about artists who “geo-hack” — meaning they attach their artwork to specific GPS coordinates. One artist lovingly recreates celebrity death scenes around Los Angeles — River Phoenix’s body slumped outside the Viper Room, Helmut Newton’s car crash outside Chateau Marmot. His images are virtual, visible only by linking to a website at the precise map coordinates; a layer of information draped over the location. As Hollis probes deeper into the story, she realizes her article is pretext for Blue Ant to gather intelligence on the mysterious producer arranging the technological component of the artwork. This producer also works for another shadowy entity who’s tracking a shipping container through the ocean. Realizing the potentially sinister implications of this rogue container (i.e. nuclear terrorism), Hollis confronts her boss, who claims his agency is simply indulging in the advertising equivalent of REM sleep. “Secrets… are the very root of cool, he says.” While Hollis chases the producer from Los Angeles to Vancouver, Gibson follows two more factions squabbling over the container. One is a government contractor and his Russian-speaking, drug-addicted hostage. The pair stalks the next group, a family of former Cuban intelligence agents. The Cubans, under contract to yet another shadowy entity, have intercepted information about the container. Again, I won’t reveal the rest of the plot other than to mention that all three parties converge on the container and, again, the ambiguously good team manages to prevail. It’s really the same thing that happens in Neuromancer, only set in the present with technology that could actually work. Neuromancer uses classic film noir elements: its protagonists are the dregs of society, the femme fatale has a hot bod, and the enemy is rich, corrupt, and at the center of power. Spook Country, on the other hand, seems to reflect a much more mature view of society, and the story takes place among middlemen, all of whom are clued in a little bit, but none of whom is in complete control. None of the new technology on display is completely reliable (even the gadgets of Hollis’s billionaire boss require separate adapters) and all the actors are smaller fish. No faces you’ve seen on television. Functionaries. Bureaucrats. Things get done in Spook Country the way they’re usually done in real life — a friend of a friend knows somebody, by bureaucratic incompetence, or by sheer luck. It’s the opposite of the heroic outsider dismantling the bad guys with his godlike skill. This muddy realm of links and exchanges, this weird netherworld of middlemen, is precisely why I delved into the world of Neuromancer as a teenager. Around about my tenth read of Neuromancer, during the summer vacation before my junior year at the American Embassy School in New Delhi, a family friend of ours was kidnapped while hiking in Kashmir. He was the son of a famous British journalist, snatched up by a group of wannabe militiamen calling themselves the Hazrat Mujahadeen. The Hazrat Mujahadeen said they were holding the boy hostage until the Indian government released political prisoners in Kashmir and the former Yugoslavia. Naturally, because of who the boy’s father was, the entire foreign press corps flew up to Srinagar (the capital of Kashmir) along with a number of British diplomats and mysterious American bureaucrats. My parents were journalists too, and I came up with them. We spent nearly four weeks holed up in a ‘houseboat hotel’ floating alongside the banks of Dal Lake with the rest of the press corps. At night we would hear AK-47 fire echoing through the city, and there were constant rumors. Some nights we’d be pulled ashore, with everyone convinced that the militants were planning to drive a motorboat into the hotel and shoot everybody. Sometimes blustering Indian officials would appear, insisting that the militants had killed him or that he was about to be released. The entire ordeal, at least on our end, was conducted through bribery, threats and terse discussions over cups of tea. This is the atmosphere that Gibson channels in Spook Country. And there is something within this setting, something about the flickering back and forth of rumor and innuendo, of half-truth and suggestion that also speaks to something fundamental about the strangeness of technology interacting with people’s everyday reality. Toward the end of Spook Country, there’s a scene between the kidnapped Russian translator and the rogue contractor. The two are driving through downtown Vancouver, trying to find a wireless Internet connection that will let them log on to the Internet without a password: “Milgrim had had no idea that people had these networks in their houses and apartments, the sheer number of them were amazing, nor that they extended so far beyond the owner’s actual property. Some people named them after themselves, some were simply called ‘default,’ or ‘network,’ and some were named things like ‘Dark Harvester’ and ‘Doomsmith.” While reading Spook Country, I decided to set up a wireless network of my own. When I fired up my modem, I was suddenly confronted with offers to join networks named, “prius,” “Team Vindaloo,” “fuckbush,” and “isitreallysostrange” (after a lyric by the Smiths). What was so uncanny about this was that I could more or less identify which of my neighbors each network belonged to, simply by looking at the bumper stickers on the cars parked outside. Prius belonged to the owner of the gleaming Toyota Prius, fuckbush to the Subaru spattered with Vote for Obama stickers, isitreallysostrange to the purple Civic with the Smiths vanity plate — each of my neighbors was beaming out his or her own network, not to mention broadcasting a tiny nugget of information about themselves. In Spook Country, cyberspace, once a different ‘place,’ is being enfolded onto real space. Information floating around cyberspace is becoming a part of the environment, a fragment of perception no different than a ‘real’ memory someone might have attached to specific place. “Would it all be like this, in Alberto’s new world of the locative?” asks Hollis, observing a virtual ruined Statue of Liberty poking out of a Malibu Beach à la Planet of the Apes. “Would it mean the untagged, unscripted world would gradually fill with virtual things, as beautiful or banal as anything encountered on the web already?” Gibson uses real, identifiable locations for his scenes in Spook Country — real restaurants, streets and squares. This, plus the potent back-stories he’s included with each character, suggests that Gibson is demonstrating that any information someone has about a location — their past, their memories, their religion, their gender, their celebrity status, their ethnicity, their training, even their addictions — will inform the way that he or she perceives a location. Stretching this new metaphor for cyberspace a little further, of information tethered to a particular location, Gibson also introduces the idea of being able to select between different channels. Of being able to pick and choose what information is attached to a particular location. This was in effect what I was attempting to do in India by reading and re-reading Neuromancer all those years ago, attempting to assimilate its chilly, high-tech aesthetic and overlay it onto the fetid viscerality I experienced every day in New Delhi. Gibson’s attempt to introduce feeds of information into his new metaphor for cyberspace points to a fairly serious flaw in it. Namely, where are these feeds coming from? While information is unquestionably beginning to be attached to specific locations, at the same time, the idea of cyberspace as a thing, as a mass consensual hallucination that is ‘elsewhere,’ doesn’t seem likely to disappear anytime soon. The corporate strongholds that console cowboy Case and his cyborg assassin lover Molly tore into continue to exist as enterprise-level corporate intranets. An underworld of illegal file-sharing networks and areas where people can meet and chat back and forth continue to thrive. Still, Spook Country is unquestionably on its way, if it hasn’t already arrived. |
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Guardian Review of Spook Country
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There's an interview with WG on NPR's Weekend Edition Sunday, right now.
-- Fanaticism is nowhere. There's no tenderness or humanity in fanaticism. - Joe Strummer |
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The Oregonian Now you see it, now you could be somewhere else
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